March 30, 2014
16 bit, 6502, 8 bit, assembly language, code, code library, compiler, console, debug, famicom, hardware, implementation, interpreter / compiler, Nintendo Entertainment System, programming languages
On 16-bit MSDOS, you can use debug.exe (16-bit debugger) to write tiny (or small) .COM binary programs. There is no compilation process, you write the assembly code and the …
March 29, 2014
16 bit, 6502, 8 bit, assembly language, code, code library, compiler, console, famicom, implementation, Nintendo Entertainment System, programming languages
In 16-bit MSDOS, you can create small executable files that end the filename with ‘.COM’. The .COM is small and less than 64 KB in total file size. There …
BBGDOS (as described here) is a 8-bit DOS-like operating system for famicom clone: BBG-1 and BBG-98. It has released five versions, 0.9, 1.0, 2.0, 2.1 and 3.0. The version …
BBGDOS, a Disk Operating System was developed by BBG (also known as BBK, or BuBuGao) Ltd, in around 1997, China. The BBGDOS is a 8-bit OS (the CPU is …