Category: code library
March 15, 2014
6502, 8 bit, assembly language, beginner, code, code library, console, famicom, hardware, implementation, memory, programming languages, tools / utilities
On 8-bit BBG Famicom clone, you can write assembly program and use basm.cmd (the BBG assembler) to compile into *.cmd executables. The hot boot (similar to Ctrl+Alt+Del or pressing …
March 15, 2014
6502, 8 bit, assembly language, beginner, code, code library, console, DOS, famicom, implementation, Nintendo Entertainment System, programming languages, tools / utilities
On command-line shells or OS, you often need to print a message and waits for any key pressed by the user. The command is often named as ‘pause’. For …
March 14, 2014
6502, 8 bit, beginner, code, code library, famicom, hardware, implementation, Nintendo Entertainment System, programming languages, tools / utilities
On 8-bit Famicom clones (Famiclones), the memory is usually in ‘real-mode’ meaning that you can access directly the memory by specifying the memory addresses. On most BASIC implementations of …
This is one of the classic DP (Dynamic Programming) exercises that you might be asked during your interview. To submit your solutions, you can visit LeetCode Online Judge. The …
February 26, 2014
c / c++, code, code library, floating point, implementation, linux, math, programming languages, tools / utilities, windows, windows command shell
The famous quote for Linux Shell is ‘Where there is a shell, there is a way’. It reflects that the Linux Shell (e.g. BASH) is so powerful that almost …