Tag: algorithm
March 15, 2014
6502, 8 bit, assembly language, beginner, code, code library, console, famicom, hardware, implementation, memory, programming languages, tools / utilities
On 8-bit BBG Famicom clone, you can write assembly program and use basm.cmd (the BBG assembler) to compile into *.cmd executables. The hot boot (similar to Ctrl+Alt+Del or pressing …
March 10, 2014
6502, 8 bit, algorithms, brute force, code, console, emulator, famicom, hardware, implementation, math, Nintendo Entertainment System, programming languages, tools / utilities, vbscript
The other day I tried computation of on 8-bit Famicom Clone SB-2000, which can be detailed here, here, and here. After I got BBG Famicom Clone and here, I …
This is one of the classic DP (Dynamic Programming) exercises that you might be asked during your interview. To submit your solutions, you can visit LeetCode Online Judge. The …
February 26, 2014
c / c++, code, code library, floating point, implementation, linux, math, programming languages, tools / utilities, windows, windows command shell
The famous quote for Linux Shell is ‘Where there is a shell, there is a way’. It reflects that the Linux Shell (e.g. BASH) is so powerful that almost …
This is just for fun, and of course for those good memories with 8-bit famicom clones. Subor SB2000 (as described here) is a 8-bit famicom clone with keyboard. Last …