Tag: math
Remember a couple days ago, I write a solution to this puzzle using Dynamic Programming (DP)? The DP solution helps to avoid duplicate computation in the sub-problems (smaller size). …
March 10, 2014
6502, 8 bit, algorithms, brute force, code, console, emulator, famicom, hardware, implementation, math, Nintendo Entertainment System, programming languages, tools / utilities, vbscript
The other day I tried computation of on 8-bit Famicom Clone SB-2000, which can be detailed here, here, and here. After I got BBG Famicom Clone and here, I …
This is one of the classic DP (Dynamic Programming) exercises that you might be asked during your interview. To submit your solutions, you can visit LeetCode Online Judge. The …
Monte-Carlo algorithm is a generalized method that can be used in many applications. It is a randomize approach. To compute the mathematics constant , we can use the method …
This is just for fun, and of course for those good memories with 8-bit famicom clones. Subor SB2000 (as described here) is a 8-bit famicom clone with keyboard. Last …