Breadth-First Search Algorithm to Solve Puzzle (Rotting Oranges) in a Grid


In a given grid, each cell can have one of three values:

the value 0 representing an empty cell;
the value 1 representing a fresh orange;
the value 2 representing a rotten orange.

Every minute, any fresh orange that is adjacent (4-directionally) to a rotten orange becomes rotten. Return the minimum number of minutes that must elapse until no cell has a fresh orange. If this is impossible, return -1 instead.

rotting-oranges-puzzle-using-bfs-algorithm Breadth-First Search Algorithm to Solve Puzzle (Rotting Oranges) in a Grid algorithms BFS c / c++

rotting-oranges-puzzle-using-bfs-algorithm

Input: [[2,1,1],[1,1,0],[0,1,1]]
Output: 4
Example 2:

Input: [[2,1,1],[0,1,1],[1,0,1]]
Output: -1
Explanation: The orange in the bottom left corner (row 2, column 0) is never rotten, because rotting only happens 4-directionally.
Example 3:

Input: [[0,2]]
Output: 0
Explanation: Since there are already no fresh oranges at minute 0, the answer is just 0.

Note:
1 <= grid.length <= 10
1 <= grid[0].length <= 10
grid[i][j] is only 0, 1, or 2.

Breadth-First Search Algorithm to Solve Puzzle in a Grid

The Breadth First Search algorithm can be applied to multiple roots – which all indicate the same level. Thus, we push the initial rotten oranges into the queue – with minute equals to zero. When the queue is not empty, we pop up a node in the front of the queue, make a new node (its children with minute plus one and updated location), if the location is valid, it has a rotten orange on the cell, we increment the counter and push the child node to the queue.

The following C++ implements the Breadth First Search Algorithm, and tuples that consist of X, Y and minutes are pushed to the queue.

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class Solution {
public:
    int orangesRotting(vector<vector<int>>& grid) {
        int row = grid.size();
        if (row == 0) return 0;
        int col = grid[0].size();
        int total = 0;
        queue<tuple<int, int, int>> Q;
        for (int i = 0; i < row; ++ i) {
            for (int j = 0; j < col; ++ j) {
                if (grid[i][j] == 2) {
                    // push the initial rotten oranges to the queue
                    Q.push(make_tuple(i, j, 0));
                } else if (grid[i][j] == 1) {
                    total ++;  // fresh count
                }
            }
        }
        int step = 0, cnt = 0; // count to make a fresh rotten
        while (!Q.empty()) {
            auto p = Q.front();
            Q.pop();
            int r = std::get<0>(p);
            int c = std::get<1>(p);
            int s = std::get<2>(p);
            step = max(step, s);
            if ((r > 0) && (grid[r - 1][c] == 1)) {
                Q.push(make_tuple(r - 1, c, s + 1));
                grid[r - 1][c] = 2;
                cnt ++;
            }
            if ((c > 0) && (grid[r][c - 1] == 1)) {
                Q.push(make_tuple(r, c - 1, s + 1));
                grid[r][c - 1] = 2;
                cnt ++;
            }
            if ((r + 1 < row) && (grid[r + 1][c] == 1)) {
                Q.push(make_tuple(r + 1, c, s + 1));
                grid[r + 1][c] = 2;
                cnt ++;
            }
            if ((c + 1 < col) && (grid[r][c + 1] == 1)) {
                Q.push(make_tuple(r, c + 1, s + 1));
                grid[r][c + 1] = 2; 
                cnt ++;
            }            
        }
        return cnt == total ? step : -1;
    }
};
class Solution {
public:
    int orangesRotting(vector<vector<int>>& grid) {
        int row = grid.size();
        if (row == 0) return 0;
        int col = grid[0].size();
        int total = 0;
        queue<tuple<int, int, int>> Q;
        for (int i = 0; i < row; ++ i) {
            for (int j = 0; j < col; ++ j) {
                if (grid[i][j] == 2) {
                    // push the initial rotten oranges to the queue
                    Q.push(make_tuple(i, j, 0));
                } else if (grid[i][j] == 1) {
                    total ++;  // fresh count
                }
            }
        }
        int step = 0, cnt = 0; // count to make a fresh rotten
        while (!Q.empty()) {
            auto p = Q.front();
            Q.pop();
            int r = std::get<0>(p);
            int c = std::get<1>(p);
            int s = std::get<2>(p);
            step = max(step, s);
            if ((r > 0) && (grid[r - 1][c] == 1)) {
                Q.push(make_tuple(r - 1, c, s + 1));
                grid[r - 1][c] = 2;
                cnt ++;
            }
            if ((c > 0) && (grid[r][c - 1] == 1)) {
                Q.push(make_tuple(r, c - 1, s + 1));
                grid[r][c - 1] = 2;
                cnt ++;
            }
            if ((r + 1 < row) && (grid[r + 1][c] == 1)) {
                Q.push(make_tuple(r + 1, c, s + 1));
                grid[r + 1][c] = 2;
                cnt ++;
            }
            if ((c + 1 < col) && (grid[r][c + 1] == 1)) {
                Q.push(make_tuple(r, c + 1, s + 1));
                grid[r][c + 1] = 2; 
                cnt ++;
            }            
        }
        return cnt == total ? step : -1;
    }
};

The time complexity is O(N) where N is the number of the cells in the grid, and the space complexity is also O(N).

–EOF (The Ultimate Computing & Technology Blog) —

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