Given a non-empty, singly linked list with head node head, return a middle node of linked list. If there are two middle nodes, return the second middle node.
Example 1:
Input: [1,2,3,4,5]
Output: Node 3 from this list (Serialization: [3,4,5])The returned node has value 3. (The judge’s serialization of this node is [3,4,5]).
Note that we returned a ListNode object ans, such that:
ans.val = 3, ans.next.val = 4, ans.next.next.val = 5, and ans.next.next.next = NULL.Example 2:
Input: [1,2,3,4,5,6]
Output: Node 4 from this list (Serialization: [4,5,6])
Since the list has two middle nodes with values 3 and 4, we return the second one.Note:
The number of nodes in the given list will be between 1 and 100.
Intuitive Algorithm: Converting to Vector/Array
The most intuitive approach is to first convert the Linked List into array/vector. The std::list internally is implemented using linked structure and hence is not suitable. Converting a linked list to array or vector requires O(N) space – obviously and O(N) time to go through the list in the worst case.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* middleNode(ListNode* head) { vector<ListNode*> data; if (head == nullptr) return nullptr; while (head != nullptr) { data.push_back(head); head = head->next; } return data[data.size() / 2]; } }; |
/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* middleNode(ListNode* head) { vector<ListNode*> data; if (head == nullptr) return nullptr; while (head != nullptr) { data.push_back(head); head = head->next; } return data[data.size() / 2]; } };
Middle of the Linked List via Fast and Slow Pointer Algorithm
Another better approach is O(1) constant space. We just need two pointers: fast and slow. The fast pointer walks two step at a time while the slow pointer walks one step at a time. When the fast pointer reaches the end, the slow pointer is in the middle. The time complexity is O(N).
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | /** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* middleNode(ListNode* head) { ListNode* fast = head; ListNode* slow = head; while (fast && fast->next) { slow = slow->next; fast = fast->next->next; } return slow; } }; |
/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* middleNode(ListNode* head) { ListNode* fast = head; ListNode* slow = head; while (fast && fast->next) { slow = slow->next; fast = fast->next->next; } return slow; } };
Fast and slow pointers are often used to navigate a linked list where you don’t know the size in advance. Similarly, we can have a fast pointer that walks three steps and a slow pointer that walks one step, if you want to get the 1/3 node.
See other implementations of getting the middle of the linked list:
- Fast and Slow Pointer to Get the Middle of the Linked List
- Teaching Kids Programming – Fast and Slow Pointer to Obtain the Middle of the Linked List
- How to Compute the Middle of the Linked List using Fast and Slow Pointer?
- GoLang: Compute the Middle of a Linked List
–EOF (The Ultimate Computing & Technology Blog) —
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